As I had some trouble with building a project, I just downloaded both the previous 0.9.2 and the current 0.9.3 packages and tried building the emptyExample Xcode project. Building the 64 bit version of this sketch is no problem, but in 0.9.3, the 32-bit version can not be build. I get hundreds of errors (this, referenced from that, referenced from that, referenced from that, etc) which in the end boil down to to
l005 in freeimage.a(PluginG3.o-i386) l015 in freeimage.a(PluginTIFF.o-i386) ld: symbol(s) not found for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation)
Looking at the changelog for 0.9.3 I see
/ FreeImage to freeimage dependencies fix
Can it be this change fix broke 32 bit support? And does anyone have a suggestion on how to fix this?
Edit: Tested on OSX 10.11.3, Xcode 7.2.1