Yes, I simply downloaded the ZIP file, extracted openFrameworks, renamed the extracted folder to “macOS_0.11.1”, and placed it inside the same directory as 0.11.0 in /Developer/openFrameworks/.
Then I tried to compile the 3DModelLoaderExample as a quick test, and I got the following linker error:
Ah okay.
I just tried on Xcode 9 and get the same error as you.
This might be something we can fix on the CI at some point, but in the meantime you will need Xcode 11.
Xcode 11.2 through to 11.3.1 are available for 10.14.6
Go to: https://developer.apple.com/download/more/ ( you will need to sign in with your developer account ) and scroll down to Xcode 11.3.1 or 11.2.1 ( that is what I have and works fine with 0.11.1 )
this looks super helpful! One thing is to note is that there have been issues with people downloading modified Xcodes in the past (XcodeGhost - Wikipedia) so please be careful / check on this. these are xip (signed zips) and it all looks legit.
what a curious history… 4000 infected apps.
btw now I see that it seems that you must be logged to the dev account.
I have a free/expired account and I was logged.