nawlz effects

ive recently been doing some work for my favourite online comic
the comic is being ported onto the ipad and Stu (the genius behind the nawlz universe) had asked me to collaborate on programming some interactive effects for the ipad release.

its still about a month from release but Stu posted a sneak peek of the effects on his blog here,

since the effects have been built using openFrameworks, it makes sense to also make the source open.


you will also need the art assets to run the NawlzEffects which can be downloaded here,

and if you want to skip the source and jump straight into playing around with the NawlzEffects, you can download the binary here (only mac for the moment).

if someone has a couple minutes to build a PC binary for me that would most appreciated.