Hey, so I’ve been working on this music video for the past few months and am really excited to finally release it! Check it out on vimeo if you don’t like waiting for things to buffer, or on my site(in the bottom right corner) if you want a higher quality video.
The abstract visuals during the bridge are all done with custom shaders in openFrameworks, whereas the 3D part was prototyped in OF and then eventually ported to Unity. After everything was screen capped, it all got passed through Deep Dream for the curve detection (no eyeballs or slug-dogs, I promise). Would absolutely love to hear any feedback or questions.