Hi I’m new to openframeworks and C++ windows programming, as such any help would be awesome. So my question is I want to render a 3d object from 4 sides i.e. front, back, left and right an i want it all to be in perspective view, what would be the best way to accomplish this, I have this working in processing but the performance isn’t up to par so i thought i’d give OF try.
But basically in processing what i was doing was creating 4 viewports openGL and then loading the collada in those viewports. Is there a better way to do this in C++? And if this is the best way how would i go about doing the same using OF?
Thanks