motion controlled 3d car racing game

http://www.flickr.com/photos/30589069@N-…-712645209/

i have some videos too, after i upload them, i will post here.

motion recognition part handled by openFrameworks.

wow - awesome.
that was quick!

looking forward to seeing video!
theo

finally, i’ve uploaded a video.

http://www.vimeo.com/1736833

congratulations…

any idea for make something like that???

you use only openCv and OF or use more things

thx

i’ve used oF and openCV for getting motion field vectors realtime, but the car race is developed in director due to time constraints.

oF is sending motion vectors through an UDP connection to director which then controls the car, and also has this all 3d physics simulation and everything else.

i’ve used a unibrain webcam with a wide angle (120 degree) lens…

hope it helps.

[quote author=“johnavila2”]any idea for make something like that???

you use only openCv and OF or use more things

thx[/quote]

i’ve used a unibrain webcam with a wide angle (120 degree) lens…

you use this angle for something special?? or is necesary use this 120 degree…

thx for your answer