Load a file by passing a file name into a class?

hey guys. I’ve got a video class that i have made and I want to be able to tell the class which video to load from my testApp.cpp in setup()

at the moment I’m trying this in my testApp>

  
movie1.setup(ofToDataPath("fingers.mov"));  

and this in my class setup

  
void MovieClass::setup(string fileName)  
{  
video.loadMovie(fileName);  
}  
  

this isn’t working though…can someone tell me where I’m going wrong.

Thanks.

you don’t need to use ofToDataPath, that’s done by the videoplayer automatically

Great! that worked. too easy. thanks.