Possibility space & Content generation
We have currently about 300 planets in the game. The stars are positioned using a formula based on spirals, to reproduce the look of a galaxy. I found spirals to be very useful for the planets too. We used “Vogel Spiral” to evenly distribute the anchor points on the planets, as shown in the screenshot below. The planets are designed by hand, we have an editor to place ambient objects and change colors.
The following link contains more info about the topic
Yeah, no procedural music so far. I don’t have much experience in this field, but it would sure be nice to integrate this feature
By the way thanks to danoli3 for the cocos sound plugin, we use it for iOS.
You designed everything yourself?
We are two people behind the project, I am more into the coding and my colleague is the blender maestro and has designed most of the planets.
Concerning in app purchase, the attached files contain the android and iOS code as I use them in my project. Maybe they are helpful for someone. It is not everthing bundled in a addon, hope I can get back on this in the future. The Android project contains some special functions in ofActivity, for iOS the solution is written in Objective-C. Currently we support only consumable items.
DeviceLayerProject.ios.zip (15,5 KB)
DeviceLayerProject.android.zip (57,6 KB)
For iOS, I used the following source as inspiration