Kinect 360 with mac Os Mojave

Hi !
recently I did the mistake to upgrade my OS and openFrameworks from 9.8 to 10.1 and now I have problems building projects with the Kinect. I was positive that it was something to do with xCode 10, so I reverted to 9.4 and still have issues building - it seems like there are some errors with the Kinect library. Any ideas ? where should I start looking ?
Thanks in advance !