Is there any bulletphysics add-on for VS studio

Hi all:

Recently, I am developing a VR project with kinect interaction.
We will use the physics engine to simulate the crash.
I viewed the adds-on of open-framework but the BP adds-on only support the ox/linux…
Is there any windows version?


HI, I’m using bullet as well on windows.
I suggest you do use just the bulletphysic sdk without any wrapper if you want to have access to all the functionality…
It’s easy eventually to add a really quick wrapper of some bullet type, such as btvectorT to ofVecT or btMatrix to openGL matrix to do some transformations to the world…which are useful when you use the kinect (I have done the same)