Is there 3DsMax/Maya model export guideline for ofxAssimpModelLoader?

Hi,

Is there any 3DsMax/Maya model export guideline for ofxAssimpModelLoader?
e.g. Unit and scale factor, axis conversion, material and texture settings, etc.
Similar to Unity3D’s guideline: http://docs.unity3d.com/Documentation/Manual/HOWTO-exportFBX.html
Thank you!

I’m really interested about this, did you find how to do it ?