Hi I have Issues with the iPhone Simulator, the thing does not play any sound
I only use functions from the ofSound api:
from the manual, the use of these functions seem very obvious, they also compile, they also seem to run on the iPhone simulator without any exceptions or console error output
I understand there are some licensing issues around fmod, but before I dig into code
- do I have to install fmode separately?
- is it wiser to use something different? (alternative library OpenAL)
- is there a tutorial or any thing around OF iPhone and sound?