Does anyone knows what basic setup are working properly?
@admsyn I did the checkout 2d4f32d14ef4294d5fc3fa03c0e4287c0a1f5c94.
I did that trick
https://github.com/openframeworks/openFrameworks/issues/3178
And now I’m getting 17 errors!
ld: warning: ignoring file ../../../libs/FreeImage/lib/ios/freeimage.a, missing required architecture i386 in file ../../../libs/FreeImage/lib/ios/freeimage.a (2 slices)
ld: warning: ignoring file ../../../libs/glu/lib/ios/glu-ios.a, missing required architecture i386 in file ../../../libs/glu/lib/ios/glu-ios.a (2 slices)
Undefined symbols for architecture i386:
"ofFpsCounter::getNumFrames()", referenced from:
ofGetFrameNum() in libofxiOS_iphonesimulator_Debug.a(ofEvents.o)
ofNotifyDraw() in libofxiOS_iphonesimulator_Debug.a(ofEvents.o)
"ofFpsCounter::getLastFrameSecs()", referenced from:
ofGetLastFrameTime() in libofxiOS_iphonesimulator_Debug.a(ofEvents.o)
"ofFpsCounter::getFps()", referenced from:
ofGetFrameRate() in libofxiOS_iphonesimulator_Debug.a(ofEvents.o)
"ofFpsCounter::newFrame()", referenced from:
ofNotifyDraw() in libofxiOS_iphonesimulator_Debug.a(ofEvents.o)
"ofFpsCounter::ofFpsCounter(double)", referenced from:
ofNotifyDraw() in libofxiOS_iphonesimulator_Debug.a(ofEvents.o)
___cxx_global_var_init2 in libofxiOS_iphonesimulator_Debug.a(ofEvents.o)
"ofBufferObject::updateData(long, long, void const*)", referenced from:
ofVbo::VertexAttribute::updateData(long, long, void const*) in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
ofVbo::IndexAttribute::updateData(long, long, void const*) in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
"ofBufferObject::setData(long, void const*, unsigned int)", referenced from:
ofVbo::VertexAttribute::setData(long, void const*, unsigned int) in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
ofVbo::IndexAttribute::setData(long, void const*, unsigned int) in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
"ofBufferObject::allocate()", referenced from:
ofVbo::VertexAttribute::allocate() in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
ofVbo::IndexAttribute::allocate() in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
"ofBufferObject::ofBufferObject()", referenced from:
ofVbo::VertexAttribute::VertexAttribute() in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
ofVbo::IndexAttribute::IndexAttribute() in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
"ofTimer::setPeriodicEvent(unsigned long long)", referenced from:
ofSetFrameRate(int) in libofxiOS_iphonesimulator_Debug.a(ofEvents.o)
"ofTimer::waitNext()", referenced from:
ofNotifyDraw() in libofxiOS_iphonesimulator_Debug.a(ofEvents.o)
"ofTimer::ofTimer()", referenced from:
___cxx_global_var_init1 in libofxiOS_iphonesimulator_Debug.a(ofEvents.o)
"ofBufferObject::isAllocated() const", referenced from:
ofVbo::VertexAttribute::isAllocated() const in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
ofVbo::IndexAttribute::isAllocated() const in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
"ofBufferObject::bind(unsigned int) const", referenced from:
ofVbo::VertexAttribute::bind() const in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
ofVbo::IndexAttribute::bind() const in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
"ofBufferObject::getId() const", referenced from:
ofVbo::VertexAttribute::getId() const in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
ofVbo::IndexAttribute::getId() const in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
"ofBufferObject::unbind(unsigned int) const", referenced from:
ofVbo::VertexAttribute::unbind() const in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
ofVbo::IndexAttribute::unbind() const in libofxiOS_iphonesimulator_Debug.a(ofVbo.o)
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I’m trying to use simulator with 0.8.4, with XCode 6.1 (6A1046a), with Yosemite OS X 10.10 (14A388a).
Since the OS X update, I can’t run the simulator any app or example.
And my currently developing app, are just running at iPad with 0.8.3
So, anyone have some basic setup to make it works?
Thanks in advance!