I work with 3d addon, and all funcion ok, but i really use blender, because is free and i can work this in ubuntu, with the example come a .3ds, i tried to export in blender the .3ds, but make crazy beacuse export camera, ligth and objetc .
Anyone now any form to use blender for 3d in openfrawors or i need to use 3dsmax, if not exist a form, anyone now a good tutorial for 3dsmax i found arround 3 but is very simple.
hmm… there’s gotta be a way to export from blender with out including the lights and stuff. If there’s no option, maybe try deleting everything except the model (or just create a new scene and copy only the model into it)?
_ALL_ the py-script exporters in blender , export whats selected. Most 3rd party scripts i’ve used for exporting from blender to use on iPhone also exports what’s selected before script is executed.
I can see this is an old topic, but I must add to it. I’ve been playing with a blender model that I made and I uv mapped it with a picture of my face when I import it into the of3dModelLoader it just loads as a white textureless model. I’ve tried messing around with the other texture/material settings, but nothing seems to reveal the texture. I have the texture in the same folder as the blender file. The texture is 512x512. Is there a good step by step for getting the textures to show up properly?