I’m working on a funny game like duck hunt. You can use a regular cheap red laser to shoot down some game-actors. I’m wondering, what method should I use to create movig actors/characters in my game? (for example I want to have similar motion as the puppets in this installation: http://www.flickr.com/photos/prizepony/3088200572/, and a video http://vimeo.com/3209054
well I would actually not go for something similar as in that project because there is alot of physics included that should actually be an overkill for your needs. I would rather write a simple class that renders the animations frame by frame (you would export every frame of the animation as an extra image and then load them into your application).
I created my sprite class which draws a couple of .png images. Now, I’m searching for a method/algorithm to move my sprite of a bird just like the ducks in duck hunt. What method can I use for that?