I would like to create a window in the ofApp::setup()
for some reason.
And this works well on macOS. But it doesn’t work on iOS.
Here’s my main.mm
#include "ofMain.h"
#include "ofApp.h"
#include "ofAppNoWindow.h"
//========================================================================
int main()
{
ofAppNoWindow window;
ofSetupOpenGL(&window, 1024, 768, OF_WINDOW);
return ofRunApp(new ofApp);
}
And here’s a screenshot of error messages:
Is it not possible to use ofAppNoWindow
on iOS?