Hi, I wonder how to use attributes in GLSL shader using openGL2.
Based on the OF shader examples, I could only find attributes in shadersGL3
and shadersES2
but not in shadersGL2
.
Is it not possible to use default/custom attributes in openGL2?
Hi, I wonder how to use attributes in GLSL shader using openGL2.
Based on the OF shader examples, I could only find attributes in shadersGL3
and shadersES2
but not in shadersGL2
.
Is it not possible to use default/custom attributes in openGL2?
the syntax for custom attributes in glsl for opengl2 is the same as that of ES2. using the attribute keyword
Thanks!