I am trying create ofMesh from a svg file. This basically works fine, but i need more points on the outline, so i am looking for a way to resample the path.
This is where i am with out any resampling:
svg.load("file.svg"); path = svg.getPaths(); mesh = path.getTessellation();
I found out that it is possible to resample ofPolyline with
getResampledBySpacing(5). But i can’t figure out how to convert the ofPolyline back in to a path.
Any help would be much appreciated.