I am trying create ofMesh from a svg file. This basically works fine, but i need more points on the outline, so i am looking for a way to resample the path.

This is where i am with out any resampling:

```
svg.load("file.svg");
path = svg.getPaths()[0];
mesh = path.getTessellation();
```

I found out that it is possible to resample ofPolyline with `getResampledBySpacing(5)`

. But i can’t figure out how to convert the ofPolyline back in to a path.

Any help would be much appreciated.