OF_ERROR: game mode error: selected format (320x240:32@60) not available
but… then the project ran at my screen’s native 1920x1200 resolution, with part of the project’s visual stuff being upscaled from 320x240 to 1920x1200 and the other text stuff appearing very small as if 1920x1200. Anyways:
How can I determine which OF Game Modes I do have available?
What happened to my project?
Is it posible to work at 320x240 and the upscale to any other available resolution?
I ask because it was really fast!
GAME_MODE, sets your screen at that resolution so any format that your screen/graphics card supports will be supported by GAME_MODE, look in your system preferences to know which formats are supported, but usually the lowest is 640x480.