how to improve text rendering quality (true type font) ???!!!

Hi all OF lovers,

so i want to improve the rendering of the true type fonts, while i display text in my app.

this is an extract of the code i use :
in main.cpp :::

window.setGlutDisplayString("rgba double samples>=4 depth");   

by the way, this is a GREAT trick to have an amazing circle and others better rendering quality…

in testApp.cpp:

font.loadFont("verdana.ttf", 30, true, true);  
font.drawString( " hello kittyyyyy ", .....);   

but i get an almost “ugly” rendering, compared to other programs or shapes in my app…

Any idea on how to improve this ??

Thank you !