Hi, I’m new in OF and trying to translate a code from Processing in OF, and I’m looking for a way to access the float value from ofCurvePoint(a, b, c, d, t) like in Processing’s curvePoint(a, b, c, d, t)
Is there a way to do it in OF?
thanks in advance! Mariana
yes you can use ofBezierPoint:
http://openframeworks.cc/documentation/math/ofMath.html#!show_ofBezierPoint
you pass in 4 ofPoints (a,b,c,d) and one floating point number (t) between 0 and 1 and it returns a point.
oh! ok Tank you!