I’m Céline, 24 y/o web dev / designer pivoting into the realm of creative coding. From Paris, Fr.
Love love light installations, beautiful interactive graphics and oF seems like the perfect tool so I’m eager to jump in !
Currently reading the “Programmin Interactivity” book as well as following the video series and learning bits of C++ to get into oF. If any of you have extra resources to share please do !
If you’re in the area don’t hesitate to get in touch,
My favorite book for creative coding is Design Génératif (Generative Design (lol thanks for the translation)) a couple of years back you could find it at Pompidou or Palais de Tokyo (maybe not anymore, it’s been a while). It teaches processing but the concept are the same and it does an awesome job at laying out increasingly complex notions.
And my 2c advice, just play with oF examples and try to tweak values, add for loops, etc.
They are not deep knowledge but it lists a lot of basic concepts you may have to know : openGL, FBO, shader, image capture, kinect etc…
I would suggest to have a look at the huge examples base you can find on github. For example here :
Then maybe you can have a look at C++ tutorials to learn basic knowledge like classes, inheritance, pointers, polymorphism etc… There are a lot FOSS lessons in openclassroom and developpez.com
@celinechappert Generative Art (Matt Pearson) and Nature of Code (Daniel Shiffman) are also highly recommended. I think there’s a repository of NoC in OF code somewhere, can’t remember where.
I’ve been learning from ofBook. There are a few bugs in the book here and there though, the ofBook example code helps!