Out of sheer curiosity, I was wondering if anyone had successfully embedded OF’s interaction capabilities inside Godot? Reason why I asked is simple. I’m always having a hard time working with GLSL ES shaders in OF.
I’m thinking of something like calling ofxCv functionalities + other addons, while using Godot engine as the main renderer. Would be very happy to know if there’s already an on-going effort on this as I don’t yet have the capacity to make it happen.
Thank you in advance for any response.