Hi everyone! I want to share something I’ve been building in the last years, I think perhaps someone here will find it interesting.
It’s hardware-software motion capture framework: a set of sensors and software that is able to capture and digitalize the human movements and apply them to a digital armature. It was created with modularity and hackarability as main goals and will be available soon under an open license. I’m also triying to make it as inexpensive as possible (for sure it will cost less than the cheapest commercial mocap suits available in the market).
At the moment the system runs nicely, and I’m putting all my efforts on creating a friendlier interface in order to release the first beta arround august.
For this first version the capture client (the one in charge of receive and visualize the poses) will be a blender addon that will also be capable of retransmitting the capture in real time to another software.
This how this video was made: The hardware sending bone data throught OSC to Blender, and Blender sending pose data through OSC to a little program made with openframeworks.
As you can see, the stability and accuracy of the capture is not bad.
If you want more details about how this works you can visit: http://chordata.cc, or just ask here: every doubt or observation is apreciated