hi
I fixed the problem after reading the thread here:
http://forum.openframeworks.cc/t/antialiasing/648/0
In the ofSetupOpenGL method of ofAppRunner.cpp I changed this:
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_ALPHA );
to this:
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_ALPHA | GLUT_MULTISAMPLE);
All the files I have in libs/openFrameworks come from the hourly snapshot url here:
http://www.openframeworks.cc/downloads/-…-eworks.zip
Hope this helps if anyone has the same problem with GL_DEPTH_TEST.
cheers