I’m having a really hard time finding documentation.
I’m wanting to use the ofxSynth addon, but I can’t find out how does one get the synth playing. I see it inherits from a ofBaseSoundOutput, but I don’t know how to make it play, and there’s where my IDE dies, because even though I can compile and run the code OK, I couldn’t make C::B aware of OF’s base code.
Can anyone point me to the basis of sound synth and playback on OF?
welcome to openFrameworks! i hope you’re having a nice time using it so far. i’m the section leader responsible for sound, which up until this point has not been as well supported as the graphics, but i have a number of plans for improving it. over the next 12 months sound in openFrameworks should get much better.
about ofxSynth: at the moment ofxSynth is not considered official, as it relies on a feature of the sound system that was taken out recently. if you need synthesis the two ways i would recommend are Dan Wilcox’s ofxPd addon, which allows DSP using Pure Data patches, or the ofxMaxim addon, which wraps the Maximilian DSP chain.