From left handed to right handed coordinate system

Hi OF !

I’m trying to import 3D model from Cinema4d to be loaded and drawn in OF .

Finally i got that ofxFBX from @arturo was the best for my needs as it allows me to import geometry, cameras and lights from the 3D software, and Cinema4D exports in FBX.

The thing is that when loading the model i’m facing different coordinate systems.
Transform the geometry to be visualized has been easy, but when i’m trying to get the orientation of an object from the FBX data, and i try to reproduce it in OF I’m struggling to make it work properly …

I’ve tried ofSetCoordHandedness(); in setup but nothing changed …

Has anyone been able to import models from C4D ? What’s the trick ? … sorry but i’m getting really confused with orientation and coordinate systems and i can’t get it …