Hi all,
Trying to rebuild an old project, it seems to crash when trying to load sounds:
woodlandWiggle(11225,0xa08731d4) malloc: *** mach_vm_map(size=8675328) failed (error code=3)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
[ error ] ofFmodSoundPlayer: loadSound(): could not load "../../../data/assets/forest/sound/weather/WeatherBed.wav"
woodlandWiggle(11225,0xa08731d4) malloc: *** mach_vm_map(size=8507392) failed (error code=3)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
[ error ] ofFmodSoundPlayer: loadSound(): could not load "../../../data/assets/forest/sound/music/GuitarMedium.wav"
Cg compiler terminated due to fatal errorEXIT
Previously a OF 0072 project, have copied all the sources into a new 084 project and updated bits that have changed since then. When I run the app it crashes on the above.
All I am doing is sound.loadSound(“assets/forest/sound/weather/WeatherBed.wav”, false); etc
Is it a path issue, or has something changed?
Thanks