FMOD and DSP

Hi folks, i could solve some of my other problems, but right now i would be delighted if someone could help me with getting access to the FMOD DSP effects. I downloaded the fmod api and checked the examples but i need a hand to set up things in ofFmodSoundPlayer, or is it ofSoundPlayer or both. I’ve used Joshuas Sound3d class as a start and I think I am starting to understand things. But if someone could explain some dependancies it would be very cool.

Thanks, Nixon

this might be helpful.
http://forum.openframeworks.cc/t/apply-a-low-pass-filter-to-a-piece-of-audio/1952/0

the main thing you’ll need is access to the FMOD system object ( ‘sys’ in this case )