Hey all, this little bit of code dumps the contents of an FBO into an CVColorImage and then warps it using warpIntoMe.
// copy the fbos into the unwarped image containers then warp them.
for (int i = 0; i < 6; i++){
fboWarp[i].readToPixels(camImage[i].getPixelsRef());
giWarped[i].warpIntoMe(camImage[i],srcPositions[i],dstPositions[i] );
}
It works perfectly in OSX 10.8 but scrambles the image under Linux. This is still 0.7.4 BTW.
I know the FBO’s are good because I can draw them fine. Ideas? How are FBO’s handled differently in OSX than under Linux?