Equivalent of Processing's loadPixels, pixels

What/Is there an equivalent of Processing’s loadPixels() function and pixels variable in oF? I need to load the pixels of the main drawing screen.

Hi there,

I think the most similar function is the grabScreen, from an ofImage class. You can then mess around with the pixels just like in Processing, and call update before you draw it, so that you guarantee the changes to the ofTexture of the image.