I’m trying to move to the new glm syntax and trying to set up a 4x4 matrix and add entries to each column - can’t seem to find a proper way to do it. This is what I finally ended up with,
glm::mat4 B;
glm::vec4 x = glm::vec4(1, 0, 0, 0);
glm::vec4 y = glm::vec4(-3, 3, 0, 0);
glm::vec4 z = glm::vec4(3, -6, 3, 0);
glm::vec4 w = glm::vec4(-1, 3, -3, 1);
B.tmat4x4(x.x, y.x, z.x, w.x, x.y, y.y, z.y, w.y, x.z, y.z, z.z, w.z, x.w, y.w, z.w, w.w);
Basically each vec4
is supposed to be one column in the matrix. This gives me the error,
Cannot refer to type member 'tmat4x4' in 'glm::mat4' (aka 'tmat4x4<float, highp>') with '.'
New to glm so I’m pretty sure I’m messing up with the syntax somewhere. What’s the right way of doing this?