just saw that resolume 3 sports a gpu-decompressable video codec, that intergrates with quicktime, but requires special code to decompress accelerated.
would be nice if they would let us use their libs, even better if it was opensourced, but the libs would be awsome.
The Resolume DXV Video Codec is a hardware (GPU) accelerated codec. The decompression of the video frames is done directly on the video-card. Because of the enormous processing power available on today’s video-cards you can work on much higher resolutions and frame-rates with the DXV Codec with much lower CPU and RAM usage.
The DXV Codec is a cross-platform Quicktime codec so you can use from any video application that supports rendering to the Quicktime (.mov) file format on the Mac and PC. Applications that are supported: Quicktime Player Pro, iMovie, Final Cut Pro, Motion, Adobe Premiere, After Effects, Sony Vegas, Maya, Etc.
Rendering movies with the DXV Codec is extremely easy to use because there is nothing to configure. No quality settings, no data rate, no key-frames, nothing. It is pre-configured to be as fast as possible. All you have to do is select the DXV Codec and start rendering. Rendering takes longer than rendering with the Photo JPEG codec but playpack is MUCH faster.
Playback of video files with the DXV codec is only hardware accelerated when played in Avenue. When a DXV video is is played with any other software (like the Quicktime player) it is not rendered by the videocard so there is no performance gain in other software but Avenue.