Hi there,
I’d like to allocate an ofImage, “draw” inside of it using ofCircle, lines and whatever, then display the ofImage.
Basically, that’s easy to draw it pixel-by-pixel, but I’d like to go further.
Any ways ?
Julien
Hi there,
I’d like to allocate an ofImage, “draw” inside of it using ofCircle, lines and whatever, then display the ofImage.
Basically, that’s easy to draw it pixel-by-pixel, but I’d like to go further.
Any ways ?
Julien
HI, just use FBOs
check the FBO example.
cheers