Hi everyone,
I am trying to add a circle of vertices to ofMesh. I have no idea why I am having such a hard time hahah. I want to draw the vertices with ofVec3f as I will draw more circles on zindex once I get this circle drawn. I suspect I am doing some super noob mistake… any help appreciated!
int radius = 40;
int circlepts = 40;
ofPoint startpt;
ofPoint circx, circy, circz;
void ofApp::setup(){
mesh.setMode(OF_PRIMITIVE_POINTS);
//add center
startpt = ofVec3f(0,0,0);
mesh.addVertex(startpt);
//draw first circle of vertices
for(int i = 0; i < circlepts; i++){
float angle = i * TWO_PI / circlepts;
cout << angle << endl;
circx = startpt + radius * cos(angle);
circy = startpt + radius * sin(angle);
circz = startpt;
ofVec3f p = (circx, circy, circz);
mesh.addVertex(p);
}
}