DisplayDisconnect event handling on Windows

I have a multiscreen fullscreen app that will be installed for months on end. Sadly, a few of the screens tend to cut out every now and again, which causes the app to reposition itself incorrectly. I was wondering, is there a way to detect display disconnects in OF on Windows, so that I can compensate for the faulty hardware in software? In an earlier version of this app, I wrote it in Cinder, which used Boost Signals to listen for a DisplayDisconnect event. It worked really well, but I’ve since rebuilt the app in OF, so I’m not able to use the same technique. Thanks for any help in advance!