Cyril live coding visuals


I’ve made this little scripting language for Live Coded visuals, with a bison parser, interpreter implementation in openFrameworks, and editor based on ofxGLEditor.

I’m going to open source it when I’ve tidied it up a bit, there’s still quite a lot of code specific to my installation that needs removing.

I’ve put up a pre-beta version:

Just posting it here in case anyone fancies trying it out and giving feedback. I’ll post back once I’ve got the code tidied up and on GitHub. I also need to write some decent documentation for the language!



that looks great,
i had a quick go and i was drawing boxes and things in no time, it look great thanks