Hi all,
I converted this: GLSL material 3D Mesh into a addons.
I have added new material, pickercolor, noise map and more.
Created a new addons parallel to apply the SSAO.
I integrated the GLSL in a C++ class, no longer exists folder with shader.
repo-ofxGLSLMaterial:
repo-ofxSSAOFake:
video:
Dario