Hi guys!
I would like to know if there is any away to get good 2d graphics on OF?
I’ve tried to use functions like ofSetCurveResolution(), ofEnableSmoothing(), ofEnableAntiAliasing() or ofSetCircleResolution() but all the graphics like ellipse, shapes, lines looks crapy.
The only thing the make the graphics look a little better is to add the following line in main.cpp file
window.setGlutDisplayString("rgb double samples>=4 depth");
Although graphics still looks crapy.
In processing you just need to use the smooth() function and you get this amazing graphics that’s a pity that OF doesn’t work that way
Or maybe this is just a newbie question! if so can anyone point me to a tutorial or give-me a hint on this. i’ve been looking though OF documentation and find that there are various render methods, but unfortunately there is no description about them, what’s there diference or how to use them!
best
j