Hey all,
I just downloaded the newest version of openframeworks (0.9.0) and am a bit embarassed that I’m not sure what the current data structure for holding lines is. It used to be ofLine()
, but that seems to have become deprecated, with the preferred call being ofDrawLines
. However, this has two issues:
-
Visual Studio doesn’t appear to recognize this call either, even when I include ofGraphics. This may be a problem with the property sheet that I can correct.
-
This doesn’t provide a structure for actually holding the line data, this just draws a line to the screen. I could use
std::pair
orstd::vector
to hold the data, but I felt like there was probably a more openFrameworks way to do it.
So I find myself a bit confused! What’s the best way to draw lines now?
thanks!