Hello,
How can i convert a GL2 shader to GL3 ?
Are there existing converter tools ?
Thanks a lot
Hello,
How can i convert a GL2 shader to GL3 ?
Are there existing converter tools ?
Thanks a lot
Hey a first step is to set the openGL version in ofMain (to 3.3 say), and then use a corresponding version in the shader files:
// in main.cpp:
int main( ){
//Use ofGLFWWindowSettings for more options like multi-monitor fullscreen
ofGLWindowSettings settings;
settings.setGLVersion(3, 3);
settings.setSize(1920, 1080);
settings.windowMode = OF_WINDOW; //can also be OF_FULLSCREEN
auto window = ofCreateWindow(settings);
ofRunApp(window, make_shared<ofApp>());
ofRunMainLoop();
}
then at the top of each shader file:
#version 330
Depending on the shader, this might be enough, while others may need a bit more modification.
Also you might get a good idea of how the versions compare by looking at the projects in /examples/shader/. They (all ?) have 3 different folders of the shaders in each project in /bin/data/: openGL 2 (#version 120); openGL 3 (#version 150); openGLES.