Compute Shaders in Open Frameworks (tutorial)

Hi OF community,
I just finished writing tutorial aimed as a complete and quick introduction to compute shaders in Open Frameworks for beginners. I used Gray Scott reaction-diffusion system as an illustration.
If you ever wondered where to start and stucked with “how the heck bind these buffers and execute shader” as I did for last few days - now you can easily find out. The tutorial link is here: Simulations by Maciej Matyka: Compute Shaders in Open Frameworks (tutorial)
Have fun learning it!

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