What is the command to set the stroke of an object in openFrameworks? Like in Processing:
fill(0,0,0);
stroke(255,255,255);
rect(x,y,width,height);
Thanks for your help!
What is the command to set the stroke of an object in openFrameworks? Like in Processing:
fill(0,0,0);
stroke(255,255,255);
rect(x,y,width,height);
Thanks for your help!
I’m not sure that something like that exists in OF.
However, this will work the same way:
ofFill();
ofSetColor(255, 255, 255); //fill color
ofRect(x, y, width, height);
ofNoFill();
ofSetColor(255, 0, 0);//stroke color
ofRect(x, y, width, height);
Hope that helps.
you can use glLineWidth(int width) (or maybe its a float can’t remember) but this will have weird results if you’re doing anything but a rectangular shape because of the way it handles joints.
There’s also ofSetLineWidth(float lineWidth) which probably does the same thing.