i am using an instance of ofVideoPlayer to load a sequence on videos. This videos are taken randomly from a list, so i am loading over and over again. I guess there is some internal system to avoid loading the same video several times into memory, is this correct?
otherwise is it a good idea to call close() before calling loadMovie() in this case?
– edit –
with one of the movies i am getting this error :
OF_ERROR: image data too big for allocated texture. not uploading…
how can i avoid this? i think this movie has bigger width - heigth size than the previous ones.
– edit again –
this error only happens if the previous movie has finished. So if I load the bigger movie while the previous one is playing there is no such error.