Circle Mask in FULLSCREEN in MAC with problems

I have some experience programming in Opeframeworks (with ofxKinect addon to track movement specially).Actually I have programmed a circle mask for video in real-time with webcam.In linux everything is working fine, but when I need to migrate my code to a MAC machine…I have realized that mouse didn’t dissappeared in fullscreen mode!And this isnot nice for my projection and screen p2p streaming!Yossmite is the MacOS system.

Any help to solve the issue???

Thanks in advance,

Beka

Set this in your setup function:

http://openframeworks.cc/documentation/application/ofAppBaseWindow.html#!show_hideCursor

I’m not sure if this is your issue, but I remember working on a project a while ago where HideCursor() wasn’t working on a mac for some reason.

If you’re having the same problem, this is another way to hide the mouse (do this in setup()):

CGDisplayHideCursor(NULL);