Check if ofSoundPlayer is paused

Hello,
how would I check if the soundPlayer is currently in paused state? Here is a little example. I would like to toggle pause, without storing the current state myself.
Any pointers?

class ofApp :
	public ofBaseApp {
	public:
		void setup(){
			_soundPlayer.load("sample.mp3");
			_soundPlayer.play();
		}
		void keyPressed(int key){
			//there is no isPaused
			if(_soundPlayer.isPlaying()){ //true, even if it is paused
				_soundPlayer.setPaused(true);
			}else{
				//_soundPlayer.play();
                               _soundPlayer.setPaused(false);
			}
		}
		ofSoundPlayer _soundPlayer;
};

int main(){
	ofSetupOpenGL(1024, 768, OF_WINDOW);
	ofRunApp(new ofApp());
}

Thomas

I needed to do this and just edited the soundplayer class, think i just returned _song->IsPaused()

Thanks for the answer. I added the missing the funciton.
https://github.com/openframeworks/openFrameworks/pull/5251