Check if ofSoundPlayer is paused

how would I check if the soundPlayer is currently in paused state? Here is a little example. I would like to toggle pause, without storing the current state myself.
Any pointers?

class ofApp :
	public ofBaseApp {
		void setup(){
		void keyPressed(int key){
			//there is no isPaused
			if(_soundPlayer.isPlaying()){ //true, even if it is paused
		ofSoundPlayer _soundPlayer;

int main(){
	ofSetupOpenGL(1024, 768, OF_WINDOW);
	ofRunApp(new ofApp());


I needed to do this and just edited the soundplayer class, think i just returned _song->IsPaused()

Thanks for the answer. I added the missing the funciton.