When using OF 0.9.8 and the ofxAssimpModelLoader, the app crash in the method load model of the file addons/ofxAssimpModelLoader/src/ofxAssimpModelLoader.cpp
Seems that you are defining faces as a pentagon, you should make sure the faces are only composed by triangles (method known as triangulate in Blender)
Many thanks @Hennio it worked (or, at least I can load a mesh, I’m still not able to get the ofxAssimpLoader working, but loading the mesh is enough for me)
If someone is having the same problem, when exporting curves designed with the bezier tool from blender
press alt + c and export from curve to mesh. Otherwise you will not see the modfiers tab
Also, I’ve another problem, using of 0.9.8 I’ve to convert some method that were using the glm syntax to the old ofVec3f, do you know from which version the glm syntax is the standard one? I’m getting a bit confused, I’ve used only nigthly releases recently (where the glm syntax was the default) but I’ve to go back to the stable 0.9.8 because of a bug.
the first error you posted is just a shader compiler error, has nothing to do with assimp, you need to review your shader since it seems you have some syntax error there.
not sure what’s going on with the seg fault in assimp on 0.9.8 can you open an issue with the exact line where it’s crashing and perhaps the smallest possible code that reproduces the error?
and glm, hasn’t been officially released yet it’s only present in the nightly builds and github whic will become 0.10 at some point
@arturo I can not reproduce the ofxAssimpLoader bug anymore, neither in 0.9.8 nor in the nightly(20161107), both works. I think it is not a bug but some mess in the model that I was exporting.