Hi, i’m trying to do a ball bounce with a simply black stroke (image), but im starting at the world of “Open Frameworks” and i don’t now exactly how i can take the position of the black pixels of the image and use them like a wall for do a bounce.
Could you help me find a solution?
Thanks and sorry for my English, is not the best.
Hi @oboix could you clarify what you are trying to do? Is it something like this
Where you draw a line and then a ball bounces off of that line?
If so, I’d recommend taking a look at @vanderlin’s https://github.com/vanderlin/ofxBox2d addon for using Box2d
yeah, i tested ofxbox2d to do a wall using rectangles with no gravity but the problem is that i need that particles to bounce into a dinamic curve, in other words, a large image moving in “Y” axis like a game map. So i don’t know how to draw a lot of ofbox2d particles to fit the path of that curve.
There’s an example i found into creative applications: but my walls need to be more organic: