boids :: crowd path following (port from processing)


ive been interested in doing some boid path following for future projects, so the first step was to port the existing example that shiffman did from processing to OF.

original article,

thought id post in case anyone else is interested in this sort of thing,

on a side note,
porting from java/processing to OF is quite time consuming and also open to human error.
this little example took a good couple hours to port.
anyone aware of any automated processes that could do it quicker and more accurately?


Sweet !