I keep getting these slanted lines that form a ‘triangle cut out’ at the connection points of my circles and line paths that I draw. See attached image.
I’ve set circle resolution to 100, and it still happens with ofDrawCircle.
The attached image is using a glm::vec2 path, also happening there.
These ‘triangles’ are more visible when line thickness is set to something above 2.0, but if I look closely, they’re still there at low lineWidth values.
Thanks in advance